Start with what exists.
Work with the project’s assets, selected model, code, and technical environment. Define how these inputs relate to the task.
AI training, data production, and compute engineering—connected to the materials and tools in your development process.
Game teams are bringing AI into asset processing, content production, and internal tools. Once a model runs, there is still data to organize, a model to adapt, inference to deploy, and a workflow to maintain.
NEW G focuses on those connections. We support game studios, game technology teams, and AI tool developers with technical tasks that can be executed, repeated, and updated.
Work with the project’s assets, selected model, code, and technical environment. Define how these inputs relate to the task.
Organize data, configurations, execution records, and update procedures so the workflow can continue as the project changes.
Agree on the files, interfaces, tools, and documentation the team needs to receive and use after handover.
Rendered samples can become training data. Model experiments can reveal where data needs improvement. Inference deployment can turn those results into an internal tool.
We bring those engineering stages together while defining the requirements of each one.
Our available resources include consumer and data-center GPUs with interconnect capability. Execution is planned around memory, communication, rendering, and runtime needs.
The project determines how resources are used, how outputs are recorded, and how the workflow is maintained.
We support work across game genres and visual styles, with engagement defined by the engineering task.
Explore ways to work together ↗Connect the project’s data, models, and compute—so the team can keep moving.
Tell us about your task, the assets or code you have, and the results your team needs.